The whole point of a bug report is to identify issues so that they may be fixed before a title is released into the wild. If all goes well, the issue is never seen or heard of again. So it's no wonder that bug reports are such a rare find. They may not be as glamorous as concept art, but they do serve an equally important role in making a great video game, and can be just as well appreciated.
These two bug report sheets are from 1991 and document bugs found during the making of the DOS game Monkey Island II. They were originally posted by Ron Gilbert in his blog at GrumpyGamer.com.





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